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#include <iostream> // primary template: yield second or third argument depending on first argument template<bool C, typename Ta, typename Tb> class IfThenElse; // partial specialization: true yields second argument template<typename Ta, typename Tb> class IfThenElse<true, Ta, Tb> { public: typedef Ta ResultT; }; // partial specialization: false yields third argument template<typename Ta, typename Tb> class IfThenElse<false, Ta, Tb> { public: typedef Tb ResultT; }; // template to yield template argument as result template<int N> class Value { public: enum { result = N }; }; // template to compute sqrt(N) via iteration template <int N, int I=1> class Sqrt { public: // instantiate next step or result type as branch typedef typename IfThenElse<(I*I<N), Sqrt<N,I+1>, Value<I> >::ResultT SubT; // use the result of branch type enum { result = SubT::result }; }; int main() { std::cout << "Sqrt<16>::result = " << Sqrt<16>::result << std::endl; std::cout << "Sqrt<25>::result = " << Sqrt<25>::result << std::endl; std::cout << "Sqrt<42>::result = " << Sqrt<42>::result << std::endl; std::cout << "Sqrt<1>::result = " << Sqrt<1>::result << std::endl; }